That House is a text-based adventure game I programmed in the context of the course "Digital Publications", given by Isaac Pante at the University of Lausanne. It has for subject death and its acceptance. You play as a person who recently died in a car accident, who (re)visits a place once familiar, and learn to accept their own death. The story is recursive: you will play through the same selection of scenes multiple times, each time bringing something new, either in unlockable content, or backstory.

Hint: sometimes the best option is to just leave.

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